In this Call of Duty: Vanguard game review, we’ll take a look at what makes this game stand out from previous entries. For starters, the Zombies mode is a fun twist on an old favorite. Map design is a step in the right direction, though the campaign itself is rather underwhelming. Then, we’ll take a look at balancing issues and the game’s overall success.
The Call of Duty: Vanguard Zombies mode will feature three unique AI types and three objectives, instead of the round-based gamemode that’s been a staple of the series for years. Although the new mode doesn’t offer a traditional round-based experience, Activision promises to introduce more Zombies content in the future. However, the next main quest won’t be released until after season one.
While Call of Duty: Vanguard has a lot of new content in store for gamers, the game’s Zombies mode will feature a different storyline based around occults and evil gods. Sledgehammer worked with Treyarch to develop the mode, but it’s still unclear which company will spearhead the new zombies mode. A 14-minute trailer introducing the Zombies mode has been released to showcase the new game’s map and storyline.
In Vanguard Zombies, players will be able to use weapons that have pre-packed perks. These weapons can be dropped by Sturmkriegers, or awarded through a Mystery Box. Additionally, players will be able to build their loadout based on their preferred weapon choices. The combat shotgun, in particular, is unstoppable when Pack-A-Punched, making it an essential weapon in Vanguard Zombies.
The Vanguard multiplayer mode is built on the same engine as the core modes, making it possible for players to move seamlessly from one to the other. They can also share player levels and experience across modes. Combined, these new features make this game mode a must-buy for fans of the franchise. The game also offers some new multiplayer modes. Vanguard is a fantastic addition to the series and a great way to introduce a new spin on the classic game mode.
The Vanguard Zombies mode features portals to action that take players to the center of the battle. Players can choose from the swamps of Shi No Numa, Stalingrad, or the newly expanded forward operating base of the Vanguard. In addition, Vanguard Zombies features a new game mode called Der Anfang, which allows players to summon the Artifacts of four rival Dark Aether entities. While the Dragon of Saraxis spawns a powerful Aethereal explosive, the Mask of Bellekar cloaks players in the Dark Aether.
One of the best things about Vanguard is its streamlined map design. This game is a departure from the modern-day, clutter-filled maps that dominated the Modern Warfare series. Instead of being filled with stale buildings, Vanguard features a circular hill in the center of the map. Modern Warfare 2019 also brought back the killstreak, but the TTK is much slower. This gives players a better fighting chance in gunfights.
One of the biggest changes in Vanguard’s map design is its dynamic gameplay system. Instead of static areas, players can adjust their player count by destroying wooden structures. Maps are also more responsive to bullets and explosions, making the experience more intense and dynamic. There are four teams in each team, each with different abilities. This means that there are multiple ways to play and achieve the best score.
While the campaign is fairly standard for the Call of Duty series, the multiplayer system is a big plus. The new game offers a surprisingly large number of playable maps. The first day’s beta version has twenty playable maps, and the amount is expected to increase to 24 by the end of the year. This means there’s plenty of room for experimentation in the game, and millions of Call of Duty fans will be looking at the maps closely.
Vanguard’s single-player campaign is less successful than the multiplayer experience. The campaign is largely flashback-driven, with the player placed in the shoes of a Task Force One operative before joining the team. The missions are generally short, and players are not given enough time to develop a relationship with their characters. It all feels rushed and feels like setup.
While there are many different ways to play the game, Red Star is perhaps the most unique of the Call of Duty games. It is based on a realistic-looking Stalingrad city block. This means that players can entrench themselves in buildings with limited access points, which increases their chances of getting hit by a bullet. This type of map design can frustrate the most serious players, but it makes casual players happy.
Multiplayer in Call of Duty: Vanguard features a new Pacific map, a new Battle Pass, new Operators and other changes. Vanguard owners also get exclusive access to Caldera for 24 hours, which has many collision issues and exploitable elements. Another bug caused by the update is the Xbox home button, which can cause instability when in-game. Another bug allows players to respawn with part of their loadout.
Spawns are the main cause of lag and a large majority of players are spawned right next to the enemy. It is very easy to spawn trap one team or a whole team, especially in the map Das Haus. Luckily, the map has a new spawn system that prevents players from spawning in dangerous positions. This fix has a few additional positive features, such as a more stable time to kill, a faster respawn, and a more balanced combat pacing.
The game’s campaign is short, too. It only contains nine missions and takes five to six hours to play through. The missions are pretty formulaic, with vehicle, sneaking, airfield, and airfield missions. Because multiplayer is the main mode, there’s no reason to stay in the campaign long. If you’re looking for an adventure, Vanguard is not for you.
The game’s new patch includes a balancing fix for the weapons in Multiplayer. It also fixes an issue where players’ Artifact would not work after Self-Revive. Support weapons could give players unlimited ammo. This is just a few of the many balancing fixes in this new update. If you’re looking for a new adventure in Call of Duty: Vanguard, make sure to check out the patch notes!
The STG44 assault rifle is a particularly disappointing addition to the multiplayer experience. The new weapon attachments can impact accuracy and cause harm. In addition, the Combat Pacing system adds a new feature to the game – a new ten-attachment Gunsmith system. It’s difficult to balance the game’s multiplayer modes in multiplayer, but the new system helps solve these problems.
The campaign in Call of Duty: Vanguard is a very average experience. While the characters are likable, their character development is lacking. Players will often wish the mission would end just so they can see the next scene. The gameplay is also disjointed, with little direction or story. Over-scripted moments don’t help either. Ultimately, the campaign in Vanguard feels like a flop.
The campaign isn’t particularly memorable. Vanguard’s story begins on the outskirts of Hamburg in 1945, following a group of Allied specialists. The game then throws them into a prison, and the player has to piece together what happens to them from their respective origin stories. The game’s protagonist, Wade Jackson, is a self-satisfied former US Navy pilot who looks like Max Payne if his life ended normal.
The game’s map design and difficulty are mediocre. Its spawns are a major source of frustration, as maps can be too wide or too narrow. Its spawning system causes players to overlap. Maps also have too many overlapping paths and are easy to trap. The game’s campaign mode isn’t ranked. While Vanguard features a solid multiplayer mode, it’s underwhelming overall.
Call of Duty: Vanguard’s multiplayer is an improvement over its predecessor. The new multiplayer modes offer more destructible maps and new ways to change the map. You can also alter the size of the lobby through a new feature called combat pacing. Players can choose from three different pacing options, tactical, assault, or blitz. Choose between these options for the type of gameplay experience you’re after.
The campaign in Call of Duty: Vanguard is underdeveloped. The game’s Zombies mode is accessible but lacking in depth. While it features three AI types, it lacks the traditional round-based Zombies mode. In addition to this, the game doesn’t have a campaign mode and its next main quest won’t be available until after the first season ends. This is a shame because the game’s multiplayer modes are so good.